
class CCTexturePVR : public CCObject
{
    static CCTexturePVR * pvrTextureWithContentsOfFile(const char* path);

    GLuint getName(void);
    unsigned int getWidth(void);
    unsigned int getHeight(void);
    CCTexture2DPixelFormat getFormat(void);
    bool getHasAlpha(void);
    bool getRetainName(void);
    void setRetainName(bool retainName);
};
